I don’t know if this falls under Scripting Support or Game Design support. I’m not looking for code fixes or anything so I’m putting it here.
In Lua Learning (Lua Learning - Roblox), there is a built in script runner that sandboxes Lua and runs code from it. How is this done? I’d like to do something similar but I want a general idea to start with so I know what I’m doing. Thanks!
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Sourced from: Here
This may be what you’re looking for, except not via messaging service. Hopefully you get the idea?
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I think that would work, but I’m still trying to have client-server networking, just completely sandboxed.