How does shift lock work while keeping the mouse locked?

I am honestly confused by how the shift lock works while keeping the mouse at the center. I did try a method with

game.UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter

yet this didnt work, and just stayed put. can someone explain another method of doing this, and/or an example of a custom one thats not super complex?

Hi SoulZeno, did you try the options discussed here?

If you haven’t, please note it’s important to search first before posting. Otherwise, your posts will pollute the search space and people looking for results will get a lot of redundant noise. Also, there are other folks who have original questions which ideally would be responded to first.

If you have tried that, can you explain how your request is different?

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