Soo i’m wan’t to script a train, or simple part that follows curved path , i tried using a few parts in folder and in pairs loop but it doesn’t work good, please help
You can try to use TweenService or some sort of BodyMover if you also want players to move on it (although it’s more complicated).
Add a local script or server script and paste this inside:
--//Services local TweenService = game:GetService("TweenService") --//Variables local Nodes = workspace.Nodes local Train = workspace.Train --//Controls local Speed = 40 --//Functions while Train:IsDescendantOf(workspace) do for i, node in ipairs(Nodes:GetChildren()) do local distance = (node.Position - Train.PrimaryPart.Position).Magnitude local movementTween = TweenService:Create(Train.PrimaryPart, TweenInfo.new(distance/Speed, Enum.EasingStyle.Linear)) movementTween:Play() movementTween.Completed:Wait() end end
Make a new folder called Nodes and put all your points you want the train to go to, and make sure to reference your train.