Check out this video of ship planting in Blox Fruits.
As you can see, all players on the boat perfectly replicate to eachother’s screens in the exact position that they are standing. They perfectly rotate with the boat and it is 100% seamless.
This system seems to be using welds or something to achieve this effect?
I have been able to make a system before that replicates this, the only problem is that players lag behind on other player’s screens.
I’ve been working with making systems similar to this for a couple weeks now, and this is by far the best version I’ve ever seen.
How does Blox Fruits achieve this effect so well?? Any suggestions are appreciated!
Yes, the problem of latency/lagging behind is most common when testing outside of studio. The problem is that when simulating character movement on the client, there will always be latency. Our only option is to simulate the momentum on the server. The question is, how do we do that?
if its physics based roblox already takes care of that otherwise theyre locally setting the players hrp cframe in a heart beat event then stop when they get off
I’ve been working with these systems for several weeks. Roblox default physics pales in comparison to what is seen in Blox Fruits.
And no, this isn’t just as simple as setting the player’s CFrame on the client. As you can see, other players appear in the exact correct location and stick there with no latency.
I think I may have found out how they’re doing it, and I’ve been programming for several hours now to make it work. I will keep you updated on if it works or not.