By viewpoint I meant occlusion culling and Roblox is fabulously doing that for you in the background. We just need to take advantage of it. More so basic culling for now.
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As i said if it doesn’t need streaming and can be customized to which parts and which will not render it would be nice, i heard about occlusion culling as beta feature and it would be very nice to have, idk if it’s already there
Basic culling has been around for decades…
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I’ve read and roblox didn’t implemented it yet to experiences, i should probably make rendering system myself with quad-trees, thx for help everyone