Ok very interesting and cool???
Thats what I did once I took a look at there script and I ended up using the script for something I forgot.
That was the question, I don’t know why you’re getting passive aggressive over it…
Calm down I’m not I respect your idea/Opinion ok sorry.
I use them (NOT TRYING TO DISRESPECT YOUR OPINION) and I think not using them is a lot cool but since I don’t know how to make ANYTHING I use them.
I only really use free scripts (because I can’t script), or models with complicated mechanisms that I can’t figure out myself.
I use personally 0, it is because i am creative enough to build it by my own. I only use free models if i want to know how something works or looks. But if i set a game on public i always make sure there are no free models
Oops i forgot: I only use free textures
I don’t use free models but I take inspiration from them. “Viruses” in free models aren’t even dangerous considering the fact that there are so many and there’s a pretty low chance that whoever owns that hack will join your game. In addition, you just have to remove any scripts you deem unsafe, it’s really that easy, not removing it wont cause a big threat.
I don’t like using free models, but when it comes to it; I end up just using free meshes. Normally I’d just use around 1-2 in a game.
Of course, I will use models that are actually helpful and made by trusted and well known developers, Ex: VR Module
I use a few free models in games. For example, I use free model lights sometimes because I just can’t get my lights right :0 I also use some free model scripts which help me learn some scripting functions and expand my scripting knowledge.
I don’t script, only build. But when i make games like simulators or roleplay, i just completely use free models as i don’t have that much experience with scripting
@Antiquity_Spy @JailBreak2007_1 @VegetationBush @StudioNovaHolder @VelcroDune Yeah I understand your point/Idea.