Greetings! I am currently re-creating most of Bloxy Kart’s user interface. I am currently at the part where I am creating UI for selecting things. My desktop UI is inspired by macOS, and my mobile UI is inspired by iOS. How should I go for re-creating an “App Store” selection in Roblox? Should I make the UI fill the entire screen? Where should I put the close button, etc…
This is the UI I want to re-create in Roblox, but made for selecting the map you want to play. Bottom bar and everything:
A bar at the bottom of the screen to drag/swipe up to open the map vote would be very cool looking, like how you swipe up on iOS to open that quick menu with WiFi and stuff.
Sorry for the messy handwriting
I think by having the frame not take up the screen makes it a bit better on the eyes, somewhat similar to what you have on your current game. A lot of games have a closing button near the top right of the screen, and since there wouldn’t be much need for a display of how charged your screen is, it could fill up that area.
One question I have is are you trying to recreate the App Store on your game, or something similar? That would probably change several things about the way you would want to design your Ui.
When you swipe up on iOS, you see how the background isn’t covered, but becomes blurred and spaced out looking? Same with window backgrounds on MacOS iirc, haven’t seen mac with a newer version recently
I could potentially make this the settings menu when I get to that. My original idea was to re-create System Preferences / Settings, but I could do this instead, or have both even.