How to access UDim2 values

I need to access the ScalarX and ScalarY values, but I’m not sure how. I know that I can get the X scalar/offset through GUIObject.Position.X/Y, but that gives me a UDim2 (not just Scale) value meaning I can’t perform multiplication/division.

Any help would be much appreciated.

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GUIObject.Position.X/Y.Scale/Offset.

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