How to calculate min distance between parts? No from midpoint to midpoint, but from closest to closest point? Actually Im more interested to calc the smallest distance from given point A to Wedge closest point! Sound very difficult. Ufff
Sircfenner has answerd this here: Finding the closest Vector3 point on a part from the character - #3 by sircfenner
Using his solution, you can do:
local p1 = ClosestPointOnPart(part1, part2.Position)
local p2 = ClosestPointOnPart(part2, part1.Position)
local minDistance = (p1 - p2).magnitude
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Btw I think this works only with rectangular parts.
No. This uses vector positions to calculate the distance between the objects. Doesn’t take into account the mesh or part.
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