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What do you want to achieve? Keep it simple and clear!
I want to achieve a way to set velocity to the player based off from the current position on another player (player using the push force) -
What is the issue? Include screenshots / videos if possible!
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What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried doing some loops with CFrame, but got nothing
local OrientationPush = CFrame.new(Player.Character.HumanoidRootPart.Position, Humanoid.Parent.HumanoidRootPart.CFrame.lookVector * -100)
Humanoid.Parent.UpperTorso.Velocity = OrientationPush
This is the part of the code that gives the error.