Hi me and a animator are trying to make a good sword swing, but that requires rotating the tool grip along with the animation. And im not sure where to start to calculate where I should rotate.
using motor 6d helps alot, adjust tool grip alot of times is kinda slow
with motor 6d you can just make custom movements + tool at the same time, also after learning about motor 6d you will see that you can make some sword on your back
don’t need to animate, and it will stay on your back,
if you wish for some equip/unequip animation, this is way to go, since you can make
animation equipping,
when equipping animation ends you can add some Idle animation)
animation walking and more
I have a plugin, it’s called tool grip editor, and it’s very good, the only problem is that is costs 15 robux, but if you don’t mind the cost it’s worth it.