thats what i already tried on the video, it just flipped it
no i changed the mouse position vector not the -1 or 1
bro thank you, finally
BTW something i noticed
your mouse position function has to be cooked because (mouse pos - other pos)
should be the vector pointing from other pos to mouse pos
instead it seems that your mouse pos is the inverse of what it should be for whatever reason.
please give me the solution mark though I have 0 solutions
edit:
thank you :3
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