For anyone that has built a city or is working on something similar for that matter, knows and has experienced that it can be quite tough to come up with an excellent city layout in which networks and infrastructure for a variety of (humane) transport options are optimized and work smoothly, creating a nice picture while still being able to fulfill all of the general demands a city faces in an efficient manner.
I too am facing these problems currently, hence i am reaching out to the devforum to ask for advice from more experienced builders or (game) designers to give their point of view, tips & tricks and overall standard rules that help creating such a city.
Your advice can be anything from grid layout, infrastructure, terrain, phases to devide the development process in, sources of inspiration, architectural styles, optimizing performance while still having a detailed map etc.
- I am trying to make a city in the best way possible.
- It’s quite hard as there are so many aspects to the development process of an entire city.
- I have tried to draw out maps, look at inspirational pictures online etc.
- Please provide this topic with your point of view, tips, tricks and rules.
Thank you for reading