How to create a crouch animation for R6?

Hello, I have been trying to make a crouch system for my military game! I scripted the system and works perfectly, but it is the animation that’s creating problems!

Here is what is happening:

I have been trying a lot of things, but the issue is that in the animation editor the grid moves down whenever I move the torso and/or head down.

Goal: I want to move the torso down without the grid moving with it, so it shifts the body down when the animation is playing for the crouch!

Background Info: I know that this can be easily fixed with R15 models by moving the lower torso, which is not constrained by the grid, but I am developing a game which solely relies on R6 sadly.

Please tell me if there are any solutions! Thank you!

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I just saw a post a few days ago with a similar issue, but the grid was tilting.
I think the Solution was that the R6 PrimaryPart had to be the HumanoidRootPart, though I could be completely wrong.
Here’s a post suggesting that you have to Anchor the HumanoidRootPart:
Animation Editor moving entire grid when i want to move torso

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I will reply, if it worked, thank you for telling me!

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Thank you! It worked!
Screenshot 2023-11-24 193121
Screenshot 2023-11-24 193131

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Screenshot 2023-11-24 194612

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