How to detect camera direction(xyz) with distance

uhh… so everyone cant see it except me?

yeah it literally wont exist for the server or anyone else

so we wasted the time for nothing ig but thqanks for the help

1 Like

For that you need to utilize remote events. In simple terms:

  • Send a remote event to the server using RemoteEvent:FireServer(data) and pass the position as the data.
  • Receive the event using:
RemoteEvent.OnServerEvent:Connect(player,data)

end)
  • Position the model via the data received.