Hi im trying to make something to detect when an npc sits on a seat? Can anyone help out?
Doesn’t the humanoid have a “Sit” bool in the properties? Can you use that? Or check if the seat has someone in it?
Do you mind showing an example?
Sorry, I do not have access to my computer right now, but when i get the chance i will try to provide proof.
Ok thank you so much! I will test out the seat function
Yes, under the Control properties of the seat, there is a property called “Occupant”. I believe you can just check using an if statement, if the seat is currently occupied or not. This thread might help: How to detect seat occupant?
you can try this
local chair = script.Parent -- Assuming the script is placed inside the chair
chair.Changed:Connect(function(att)
if att == "Occupant" then
if chair.Occupant ~= nil then
--do whatever
end
end
end)
yes but how do I detect if its an NPC?
What is the name of the NPC model, assuming that it is a model?
you can check if the Humanoids name is called “NPCHumanoid” (which you should change in the npcs model)
local chair = script.Parent -- Assuming the script is placed inside the chair
chair.Changed:Connect(function(att)
if att == "Occupant" then
if chair.Occupant ~= nil then
if chair.Occupant.Name == "NPCHumanoid" then
--do whatever
end
end
end
end)
or if you have a specific model,
local chair = script.Parent -- Assuming the script is placed inside the chair
chair.Changed:Connect(function(att)
if att == "Occupant" then
if chair.Occupant ~= nil then
if chair.Occupant.Parent.Name == "NPCNAMEHERE" then
--do whatever
end
end
end
end)