I have a game I am soft-launching the redo of right now..
As we try to balance the game as we go along, we have run into an issue:
We have a some players who use avatar packs like this one that have absurdly tiny hitboxes. It’s causing some major balancing issues since hitting these players with any sort of weapons, even explosives, proves to be challenging.
I am looking to disable this, but I am not sure how. I do not want to make the game R6 instead of R15, since that would break all the animations + make the game feel less “modern,” and I don’t want to have to override character parts in Game Settings (under the Avatar section), since there are plenty of character parts/rigs that are not causing issue, and I want to give players freedom to use those.
Here are the current avatar settings for the game:
I am also seeking to avoid using scripts, especially ones that would require me to manually blacklist these types of rigs as they are uploaded and become popular/used.
Does anyone know a solution to this?