use a local script to detect “.Touched” that fires a remote event, then in a script handle the server message, otherwise only your player will see the message
as for making a message in the chat, you can look into this article
use a local script to detect “.Touched” that fires a remote event, then in a script handle the server message, otherwise only your player will see the message
as for making a message in the chat, you can look into this article