CC and target show be swapped around it should be: cc, set, target
For Example: local tweenStart = TweenService:Create(cc, set, target)
CC and target show be swapped around it should be: cc, set, target
For Example: local tweenStart = TweenService:Create(cc, set, target)
CC and target show be swapped around it should be: cc, set, target
I think he said he just switched then back.
this is the code, i swapped around the target and cc because I want target (which is the BlackMarketCamera) to the current camera of the player. That is the issue
I see, if I helped with my previous code in any way, and you donāt need any more help, then I would appreciate you marking my answer as a solution.
yes, you are correct, but the line is giving me the error the unable to cast to dictionary. How can I solve that annoying probleM?
I think you need to put CFrame in brackets like the : [āCFrameā]
I think that gives an error, if im not mistaken
The first argument of TweenService:Create()
is Instance
. Which tries to get the part that is being moved, for example: game.Workspace.Part
. The second argument is the TweenInfo
, but you already have that coded correctly. The third argument (the one I think you are having errors with) is the property table. Unable to cast to dictionary
means that this argument isnāt a dictionary. So try setting your property table to that last argument, because that is the only possible issue.
In summary, something like this in the end (not exact):
CameraObject = game.workspace.CurrentCamera
ValueTable = {CFrame = workspace.BlackMarketCam.CFrame}
TweenService:Create(CameraObject, TweenInfo.new(), ValueTable)
Actually I think see your problem if that doesnāt work, try this:
ValueTable = {CFrame = game.Workspace.BlackMarketCam.CFrame}
Instead of:
ValueTable = {CFrame = workspace.BlackMarketCam.CFrame}
That would technically work, but the current works just well, I have worked with tweens countless times before.
Thanks! Due to the explanation, I figured how to correctly solve this problem of mine
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