I want to get the Camera’s Orientation, I have tried workspace.CurrentCamera.CFrame:ToEulerAnglesXYZ() however it gives me these values (Example: 0.288451611995697 -0.20102249085903168 0.05917876586318016) and I’m not sure what to do with them, nor what they are as they do not match what I see in the Camera in Workspace.
The reason why I need to get this Value, is because I want to rotate a Part based off the Camera’s Rotation.