Im making a game where you drive around with vehicle or buy them, but the problem is that theres gonna be a map that uses real-world map data. Is there an api that somehow gives me data of earths map since I havent seen any api related to that.
Things containing a map of the earth obviously already exist in places like Google Earth or Maps, but the way this data is structured isn’t really something you’d be able to import directly into Roblox and expect it to work.
Plus… most meshes are low-poly and the resolution of the textures are awful. I suggest you stick to landmarks as opposed to the entire earth. That may be a bit much for Roblox.
As shown in the game thumbnail, you can see the low-poly models and extremely low resolution textures.
If you wish to drive vehicles moving on the ground, it would be essentially impossible to get a level of quality that creates distinguished shapes from so close-up.
In AirX, vehicles are obviously flying… high-resolution textures and detailed models aren’t required to make it appear visually pleasing.
You are not answering my question and not helping though.
No one here can tell you exactly how the creator of that game is able to translate google maps data into a playable area.
There are other threads which go into the general idea behind using the Google Maps API with HttpService, but for the most part - you will have to do much research, as well as trial and error, on this topic in order to make it work for your intended purpose.