I am trying to get the orientation of 2 models. Issue is the way I am doing it X, Y, Z are already used in a local statement for my variable House and I need to get the orientation of mansion too. This is what I was using to get the orientation. Devforum
Here is my code
local X, Y, Z = House:GetPivot():ToOrientation()
local OrientationY = math.deg(Y) --< get Orientation.Y
local Mansion = game.Workspace:FindFirstChild(player.Plot.Value).CenterPos
--Needing to get mansions orientation
Is there better ways of getting the orientation or there a way to get the House’s and Mansion’s orientation??