How to get module content to be replicated?

Was curious if there’s a way to replicate a modules contents from server-clients?

I tried doing something like

--// Server
local Games = require(Modules.Games)

-- inside a function
Games[player] = {
    "Test"
}

But that won’t replicate to the client??

You can try using RemoteEvents. A Server Script to Fire the event with the module content to the Client.

I highly recommend you use ReplicaService for this.