Hello.
So, I’m using the DataStore2 module and I need an actual player instance (not UserId) to get player data.
Is there any way to get that player instance?
I tried to use GetPlayerByUserId, but it doesn’t work. Is it possible to do that?
1). Simply save player KEYS to a separate datastore everytime a NEW player joins the game.
2). Then you can grab keys from your separate datastore, and use them to get data from within your players’ datastores.
(this will allow you create plugins and all sorts of other useful things to edit your players data within studio and ingame, even if the player is offline)