Also check this post out, it should help you with aligning the npc.
game.Workspace.NPC.HumanaoidRootPart
game.Workspace.TargetPart
like this?
Uh… Do some research on raycasting.
Like so?
If so, what Is the “Normal” that I get 5% of the time?
local raycastParams = RaycastParams.new()
local raycastResult = workspace:Raycast(Target.HumanoidRootPart.Position, MouseTarget.CFrame.LookVector * 50, raycastParams)
if raycastResult then
print(raycastResult.Normal)
else
print("no result")
end
You want to raycast to Target.HumanoidRootPart.CFrame.UpVector*-50 instead.
like this?
local raycastParams = RaycastParams.new()
local raycastResult = workspace:Raycast(MouseTarget.Position, Target.HumanoidRootPart.CFrame.UpVector*-50, raycastParams)
if raycastResult then
print(raycastResult.Normal)
else
print("no result")
end
no you want to raycast from Target.HumanoidRootPart.Position to Target.HumanoidRootPart.CFrame.UpVector*-50. Try looking up a tutorial on raycasting first.
local raycastResult = workspace:Raycast(Target.HumanoidRootPart.Position, Target.HumanoidRootPart.CFrame.UpVector*-50, raycastParams)
if raycastResult then
print(raycastResult.Normal)
else
print("no result")
end
Yes. Now check the post I linked earlier, it will help you properly set the cframe.
It doesn’t make any sense. I tried editing it, and nothing happened.