How to greedy mesh?

I want to make a greedy meshing algorithm but i dont know how. I have a table with all the parts X and Z coordinates e.g

{
[-1] = {[-1] = part,[0] = part, [1] = part},
[0] = {[-1] = part,[0] = part, [1] = part},
[1] = {[-1] = part,[0] = part, [1] = part},
}

Now i want the algorithm to see that there is a part next to another part and then CONSUME it. If you want more help feel free to ask me.

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Hi! I don’t know much about greedy meshing but maybe this post from Elttob will help?

thank you for the help but that post i saw earlier is absolutely useless to me. sorry

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