How to keep Welds on Player after Death/Respawn


So here’s the original local script definitions, how can I replicate this but in a serverscript again?

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Is this what you meant?

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As you can see here its a server script now in ServerScriptService

All you need to do is change the two variables at the top, add one more variable, and change this LocalScript into a Script. Keep it in StarterCharacterScripts though.

local Character = script.Parent.Parent
local Player = game.Players:GetPlayerFromCharacter(Character)
local Race = Player.PlayerValues.Race

Just change/add these at the top of your scripts.

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Nice thanks it worked 30charsss

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