You could have a local script that syncs with a server object that tells the client what frame to show, you you could look here for how to do that with textures: Gifs in Roblox with only 1 image
But i’d recommend just using a gui that syncs with all clients, as having an animated image on the server like this can cause unnecessary lag.
If you’d like to know how to do that specifically, let me know and i’ll help