How to make a 3d grid?

Hey, I was thinking about how I could make a 3d grid, I’m pretty sure you have to make use of a sound map or something. But can somebody please give me any easy example, just a simple map that is made out of cubes the size of however many studs by however many studs, also how would you change the elevation of cubes in some areas.

:laughing: It’s math.noise.

If you want a simpler example you could reduce the dimensions and start off with a 2D grid like in this Okeanisky tutorial which does it step by step.

If you want to go straight into 3D you can look at @ThanksRoBama who has done a lot of heavy lifting with example scripts you can play around. Twirling was the best thing I learnt from the post to create those cool features.

WOW, I must sound pretty stupid for saying sound map. Well hey, I have been scripting for a long time and terrain generation is one of the only things that I haven’t studied much. But thanks for the topic though.

Your CCDIKController is epic.

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