How to make a AI that learns from how you play

I want to make a bot that learns on how you play and when you enable a setting on my game it will automatically play for you, how would I achieve this? I want it to aim on how you normally aim, this is a FPS game by the way.

lol, this might take many time to make, is not really easy, this is complicated… are you a good programmer though?

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umm… Very Hard Even For Advanced Scripter

You’ll Need To Use A.I To Learn The Player Movement/Aim
Then The Player Need To Train The A.I For A Lot of Time

And When Enabling This In Settings
You’ll Need To Make The A.I Show The Output In The Player Character

And Also Saving For Each Player Their Own Player A.I

I Recommend Using Neural Network Library (Obsolete) For This

Very Hard Thought

Just Hoping That Exploiter will Not Train The A.I :rofl:

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You could find a model that has already been written in Lua and use that. You’d have to change what it’s measuring for it to work.

However, I think that an AI that learns how you play is a bit creepy. And I feel like what it aims to be (variable based on what you’re measuring) would be similar to an adaptive aim-bot.

I can assure you I am almost fluent in the roblox LUA language