You can write your topic however you want, but you need to answer these questions:
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What do you want to achieve? Keep it simple and clear!
I want to make different size of hitbox or shape hitbox like a cone shape hitbox or a rectangle shape hitbox in front of the player, or a hitbox that covers the whole character but has a very high length. So basically I want to create a hitbox with different type of z x and y axis. This is for a attack skill. -
What is the issue? Include screenshots / videos if possible!
I mean something like All star tower defense
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What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried using raycast, but it just a beam and it only increases in distance length and can’t increase it’s vertical length or increase width. I did use that raycast forum but that is creating many lines of attachment on a part, so I was trying to find a better method. I tried using magnitude but it increases as a spherical region size and so I can’t specifically change z,x or y axis differently, I tried seeing the dot function of it but I want to increase the vertical size more of it while the x axis size stays the same. I was thinking of using region3 but many people say it is bad performance and isn’t very good to use, and I don’t want to just create a part every time to check for a hitbox.
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!