If u trying to froze the player maybe use if get toched from the creator or so called „Tagger“
And if the player get toched make the walk and speed to 0
i didnt say to be frozen in place i already show the image its like when you automatically unsit you fling and you cant move until after 2 seconds (theoretically called fling) its also like in slap battles when you get frozen by ice
I am quite unsure how you want to achieve this properly as you can make a character frozen by simply enabling Humanoid.PlatformStand alongside setting up the values of Humanoid.WalkSpeed + Humanoid.JumpPower to 0… Although, if you want to disable every moment of a player, I recommend checking out what @rambunctionzoro2 mentioned.
While not having the capacity to make any movements whatsoever, you can create a ParticleEmitter (as a new instance), parenting to the character’s body (either Upper or LowerTorso), changing its properties from ColorSequence, and last but not least, insert a giant rectangle with the material Ice!