You could change the UI’s visible
property with the scripts or just :Destroy()
.
Using the visible property can be used for making the UI’s show up and disappear.
This should work, are there any errors?
Nope there is none. I put the print there just to make sure it is runing when I click the UI
I just realized the script is a serverside script, try making it a local script. Also deleting stuff from StarterGui won’t affect the player, try doing:
local Player = game.Players.LocalPlayer
local PlayerGui = Player.PlayerGui
local UI = PlayerGui["Start UI"]
--Continue on
Create a local script inside the button.
local player = game.Players.LocalPlayer
local button = script.Parent
button.MouseButton1Clicked:Connect(function()
-- turn the visible off of all the guis u want or get the GUI and disable it
end)
If you intend on toggling a frame, you can use the Visible
property. This can be done by doing;
Frame.Visible = false
Frame.Visible = true
If you intend on toggling a ScreenGui, you can use the Enabled
property. This can be done by doing;
ScreenGui.Enabled = false
ScreenGui.Enabled = true
to make it more useful. there you go:
local player = game.Players.LocalPlayer
local button = script.Parent
button.MouseButton1Clicked:Connect(function()
EnterFrameNameHereWhenuclickbuttonsoitdisappear.Visible = false
EnterAnotherFrameNameuwantittobeshownupafterclickingthebutton.Visible = true
end)
It’s still not working.
Also anyone know who it is putting the Start UI in [""]?
@yLocaI @rottendogDkR @BawTheSeal
it is because you didnt put frame.visible = true. also i recommend renaming these frame name to different so it works. just not same frame name. how is it supposed to close it and open another when frame names are same when you put in?
What do you mean by frame???
You were supposed to use enabled and not visible since it is a gui and not a frame.
Do you just need the GUI transparent or destroyed/deleted?
HWYYYY NOOWW!!!
thats default name that they make it to when you make a frame and it says that “frames” so i recommended to name these frame name to different and put the frames name to the frame name that you name it to. so it works. just like.
Frame.Visible = false
Wrong. Now onto another script:
Frame.Visible = false
Frame.Visible = true
Wrong again. Onto another script.
YourFrameName(notsupposedtobesame).Visible = false
YourFrameName(notsupposedtobesame).Visible = true
Correct. right.
But why u talking about frames? My script is disable the screen UI?
to disable your Gui screen right.
this is what you mean?
You should get PlayerGui instead of StarterGui. Everything inside StarterGui clones into player’s PlayerGui when player joins to the game and player is seeing PlayerGui, not StarterGui.
Yes that is what I was thinking
use visible but u just do if the script is in the button
local frame = script.Parent.Parent:WaitForChild("Frame")