hello, so i want to make a healing system which when the player presses a text button then an animation will be done and wait 3 seconds and heal but if for some reason he moves during those 3 seconds the animation stops and he doesn’t heal . I DON’T WANT A SCRIPT ONLY THAT YOU TELL ME HOW I DO IT AND WHAT MODULES I SHOULD USE. If I don’t answer, it’s because I’m sleeping. I’ll answer around 9 am when I get up.
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So, you want to set up your button like this:
1 Script, 1 LocalScript, 1 RemoteEvent, and The Animation
In the Local Script you want this code:
local Button = script.Parent -- Assigns a variable to the button
local db = false -- This is a cooldown, we will use it later so you cant spam
local Event = script.Parent.RemoteEvent -- This assigns a variable to the remote event
Button.MouseButton1Click:Connect(function() -- a function when the button is clicked
if db == false then -- checks if the cooldown is false
db = true -- makes the cooldown true
Event:FireServer() -- fires the remote event
wait(4) -- waits 4 seconds
db = false -- sets the cooldown back to false
end
end)
In the Script you want this code:
local Event = script.Parent.RemoteEvent -- Assigns the event to a variable
local Anim = script.Parent.Animation -- Assigns the animation to a variable
local Amount = 10 -- Change this to whatever amount you want healed
Event.OnServerEvent:Connect(function(player) -- A function for when the remote event is fired, getting the player
local Animation = player.Character.Humanoid:LoadAnimation(Anim) -- Turning the animation into a track
Animation:Play() -- playing the animation track
wait(3) -- waiting 3 seconds
Animation:Stop() -- stopping the animation track
if player.Character.Humanoid.Health + Amount <= 100 then -- Checking if the player has less than the amount to heal
player.Character.Humanoid.Health = player.Character.Humanoid.Health + Amount -- adding to his health
else -- checking if not
player.Character.Humanoid.Health = 100 -- setting his health to 100, because it was 91 or above.
end
end)
If this helped make sure to check it as the answer
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Thank you for taking the trouble to make the code without me asking you and it really worked for me thank you very much
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hey I know this topic is over but if you want help me with this topic:
It looks like the topic was solved, thanks it’s no biggie!
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