How to make a Kill to earn money system?

partwhokilled isint a part of player

ill mark @NoobInAFishTank 's response as solution as it seems to work after i changed startergui to playergui but its still showing 2544 money even though i gave the player only 50 money this time

btw the .value was also spelt wrong

players dont start with 100$ ??? they start with 2494$

maybe u set the start value to 2494, also show ur gui script for showing value

i didnt its set to only 100. 3 char

ok but show ur gui value thingy script

its actually in the enemy itself (im adding it in every possible way you could get money for less lag)

Players:FindFirstChild(playerWhoKilled.Name).PlayerGui.BaseGUI.Money.Text=Players:FindFirstChild(playerWhoKilled.Name).data.cash.Value .. "$"

do they still spawn with more than 100?

will need to check. i guess i can use my friends because no one joins usually

just use an alt account

charlimitisbad

k

samecharlimitisbad!

fr iti s

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