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What do you want to achieve?
I am trying to make a part remove after a local player has touched it. -
What is the issue?
The problem is that the part removes for all players after being touched by only one. How would I make this part only remove for the person touching it? -
What solutions have you tried so far?
I’ve tried putting the code in a local script, but that does not seem to work. I’ve also tried using RemoteEvents.
I am really new when it comes to scripting, so please bear with me.
This is the current code im working with
function touch()
wait(0.3)
script.Parent:remove()
end
script.Parent.Touched:connect(touch)