How to make a part orbit around the map?

I’m trying to make a part orbit around the map but I don’t know how, I’ve tried using velocity and stuff of that matter but I just don’t know how I could make it work.

Yes, I’ve looked around the devforum and even if there were an article like this I wouldn’t know how to search it up.

This post might be what you are looking for, check it out here.

I tried BodyAngularVelocity and it didn’t work.

What about welding a part and another using a long part and rotating the cencter part

It’s supposed to move in a circular pattern and if I did that with the part I’m using it will go everywhere,.

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The part is trying to circle around an entire map infinitely.

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I fixed the problem, if you’re wondering how I fixed it, I added a part and put it at the center of the map
and made that part spin and then added a weld constraint to the part the I wanted to be put in orbit.

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