It is bad practice to use the second argument of Instance.new then proceeding to modify it’s properties after
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I Edited it, sorry i made that script in a hurry.
I meant setting the parent property of an instance itself. This is because connections like “Changed”, “ChildAdded”, etc will be registered once the Instance is a descendant of the game which leads to unnecessary events been invoked unless of course the instance needs to be parented before you can do certain actions
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