Have you debugged the concerned conditions yet?
Buy.MouseButton1Down:connect(function()
print("Clicked")
if Player:IsInGroup(CurrentGroup) then
mon = Player.leaderstats.Wallet
print("Value:", mon.Value)
if mon.Value >= Guns[CurrentValue].Amount then
print("Passed condition...")
mon.Value = mon.Value - Guns[CurrentValue].Amount
game.ServerStorage:FindFirstChild(CurrentValue):Clone().Parent = Player.Backpack
print("Parented tool")
end
end
end)
Some comments
-
Please indent your code properly and format it in separate codeblocks:
```lua
print("Hello world”)
``` -
mon
is underlined as it is a global variable, defining it aslocal mon
should fix the warning.