Given a TextLabel gui,
local textLabel = game:GetService("StarterGui").ScreenGui.Frame.TextLabel
while wait(1) do
local textYouWant = math.random(1, 1000)
textLabel.Text = tostring(textYouWant)
end
Given a TextLabel gui,
local textLabel = game:GetService("StarterGui").ScreenGui.Frame.TextLabel
while wait(1) do
local textYouWant = math.random(1, 1000)
textLabel.Text = tostring(textYouWant)
end