What Do I want to achieve?
I want to make a datastore system for my game. For instance, save the players progress when they leave the game or the game shut down.
What is the problem?
I have no idea how to do it.
Had you search for the tutorial online?
No, so I am asking for help here!
I want someone to explain briefly to me how to work with the system and how it works. Thank you
you should probably google next time…
If you don’t want to deal with duping and have session-locking and a stable datastore I recommend ProfileService. You can look up some tutorials on how to set it up, not that complicated.