How to make a saving building system?

Yea, as @spoopmoop mentioned is probably the best way to go about it. If you have issues in general of saving parts and CFrames, You should look at The Idea of Serialization data which makes scripts turn not-savable values, into savable values. And then when they rejoin, rebuilds the values using that data (so you would save everything about the part/CFrame). When they rejoin, you would remake this Cframe (for example), And assign it to the Model etc., this is a very basic example, but other issues arise as well as you can’t save vectors etc, so you might have to Serialization certain things, even within a part’s properties, (if you save the entire parts information))

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