How to make a teleporting system for an obby

I’m really confused on how to do this, how would i make it so they can teleport to their current stage?

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You can check what stage they are on, and if you are using a leaderstats version, you can get the Value to their Stage, and have the game look for it.

Then you can move the Player using MoveTo or PivotTo

Player.Character:MoveTo(Position)
Player.Character:PivotTo(CFrame)
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You can probably use this module -

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thanks, but its not for checkpoints its for teleporting into your current checkpoint

It’s even for checkpoints. It has all the instruction. You just need to use some code present in that.