How to make a tool saving system

Hi everyone,

How would I make Tools save without using folders to store them into? Here is a image of what I’m talking about: These tools are in ReplicatedStorage

Like what coding do I need to save these tools?

How would I make all those tools save without storing them into folders?

What exactly are you trying to save about the tools? (Names, etc)

I’m just trying to save them in the players backpack

Save the values as strings, then when the player joins you can simply do something like,

local tool = ReplicatedStorage[savedToolName]:Clone()
tool.Parent = player.Backpack

There are tutorials on this, which I sent in a private message but you removed yourself immediately. :man_facepalming:

If you want to save and load tools into the player’s inventory upon joining, you’ll have to make use of DataStores. I suggest doing some research on the more reliable DataStore2 module. It’ll help you a lot with your future game dev endeavors, as well as your current one.