I didn’t know what boneworks was till I just looked it up, looks crazy awesome. My knowledge on VR is very limited and so my plan is to take a Unity VR course over the summer. From what I can gather however, it seems you need to do ‘real-time’ calculations.
I guess just normal 3D Physics calculations for enemies and whatnot, but the arms- maybe there’s Roblox APIs for helping with that?
Did a little research and found this, should be quite helpful:
@GregTame seems quite comfortable in VR, maybe some more research is in order. But for me, that’s another day.
Hope this helped.