Unfortunately, Roblox doesn’t currently support this.
(But you can here Masking for UI Elements )
If you really need this, there is a work around using viewport frames outlined here:
(You’ll need to convert your outline into a mesh though.)
Unfortunately, Roblox doesn’t currently support this.
(But you can here Masking for UI Elements )
If you really need this, there is a work around using viewport frames outlined here:
(You’ll need to convert your outline into a mesh though.)