What do you think about how to blur the moving parts of the map, that is, when they move relative to the camera, they need to be blurred? That’s not a motion blur.
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Hey, I don’t believe as of now there is a Motion Blur instance in roblox. You could try to simulate it with Bloom, but there are a few discussions which you might find helpful.
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I mean, by Motion Blur, there is a certain script: when the player turns the camera, everything blurs. And I need to not turn the camera around, you can make everything that moves relative to the camera blur as it was done in SCP: Containment Breach.
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I need the objects to also blur when they move around the map relative to the camera, that is, even when I don’t rotate the camera. It turns out that I want to convey such a peculiar effect of the disease.
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