So I want to have this tool that moves your character with your mouse, any help with this? I would assume it would be to move the uppertorso, but im not sure.
If you mean bending the UpperTorso to the mouse’s position to look at it, then you should read this solution I made for another forum post:
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No I mean it just follows direction, doesn’t move, it just rotates the player.
game:GetService("RunService").RenderStepped:Connect(function()
Character:SetPrimaryPartCFrame(CFrame.new(HRP.CFrame.Position, Vector3.new(Mouse.Hit.Position.X, HRP.CFrame.Position.Y, Mouse.Hit.Position.Z)))
end)
I think this is what you’re asking for.
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