How to make gun for mobile devices, im trying to find on youtube and google but didn’t have , can someone help me please because i really need it.
please reply down below .
How to make gun for mobile devices, im trying to find on youtube and google but didn’t have , can someone help me please because i really need it.
please reply down below .
A gun with shoot button or you tap screen to shoot?
i want my game with shoot button.
Then that should be pretty similar to a gun for pc except you change the mouse.Button1Down function to button.MouseButton1Up
Do you know how to make one for pc?
yes i know make gun for pc but for mobile i don’t know
Just do this in the gun script then. Do you already have a script made?
yes i already have a script on the gun
local tool = script.Parent
local cam = workspace.CurrentCamera
local plr = game.Players.LocalPlayer
tool.Equipped:Connect(function(mouse)
mouse.Button1Down:Connect(function()
local Bullet = Instance.new("Part", game.Workspace)
Bullet.Name = "Bullet"
Bullet.BrickColor = BrickColor.new("Really red")
Bullet.Shape = Enum.PartType.Cylinder
Bullet.Anchored = false
Bullet.Size = Vector3.new(1, 2, 1)
local ray = cam:ScreenPointToRay(mouse.X, mouse.Y, 100)
local distance = (tool.Handle - ray.Direction).magnitude
local speed = 500
Bullet.CFrame = CFrame.new(ray)
end)
end)
this is my script.
Ok I will modify this for mobile.
First off make a screen gui in starterGui and make a frame and button (Name the button shoot)
local tool = script.Parent
local cam = workspace.CurrentCamera
local plr = game.Players.LocalPlayer
local Button = plr.PlayerGui.ScreenGui.Frame.Shoot
tool.Equipped:Connect(function()
Button.MouseButton1Up:Connect(function()
local Bullet = Instance.new("Part", game.Workspace)
Bullet.Name = "Bullet"
Bullet.BrickColor = BrickColor.new("Really red")
Bullet.Shape = Enum.PartType.Cylinder
Bullet.Anchored = false
Bullet.Size = Vector3.new(1, 2, 1)
local ray = cam:ScreenPointToRay(mouse.X, mouse.Y, 100)
local distance = (tool.Handle - ray.Direction).magnitude
local speed = 500
Bullet.CFrame = CFrame.new(ray)
end)
end)
Hope this helps, if your confused just ask
but i want the mouse lock on middle screen.
i already make a crossshair.
Then you can just enable shiftlock when they do it heres the scipt for that
local tool = script.Parent
local cam = workspace.CurrentCamera
local plr = game.Players.LocalPlayer
local Button = plr.PlayerGui.ScreenGui.Frame.Shoot
tool.Equipped:Connect(function()
UserGameSettings.RotationType = Enum.RotationType.CameraRelative
Button.MouseButton1Up:Connect(function()
local Bullet = Instance.new("Part", game.Workspace)
Bullet.Name = "Bullet"
Bullet.BrickColor = BrickColor.new("Really red")
Bullet.Shape = Enum.PartType.Cylinder
Bullet.Anchored = false
Bullet.Size = Vector3.new(1, 2, 1)
local ray = cam:ScreenPointToRay(mouse.X, mouse.Y, 100)
local distance = (tool.Handle - ray.Direction).magnitude
local speed = 500
Bullet.CFrame = CFrame.new(ray)
end)
end)
ok i will try and i will tell you if has problem .
Use ContextActionService and BindAction for making/binding the controls: ContextActionService | Roblox Creator Documentation
And you can’t enable shiftlock on mobile, and it’s better to use MouseButton1Click on mobile instead of MouseButton1Down, as sometimes it bugs out and doesn’t work.
This is actually false, you can enable Mobile Shiftlock by editing the PlayerModule. It does involve forking, however it is very well possible. I did it for my experience.
I wish you luck on this. I’m not too savvy when it comes to this type of work. One thing I do know is that Mobile actually has a hidden mouse cursor, and the mouse cursor teleports to the location that you tapped on your screen. Technically Mouse.Hit still works, so if you’re firing rays to make a gun, simply cast that way using Mouse.Hit when in first person and you got yourself a working mobile gun.
Can you give me some example or scripts ?
I’m pretty sure mousebutton1click works for both pc and mobile. If not just see if they are on a mobile device and give them a shoot button. How to detect if Player is using a Phone? - #4 by buildthomas
thank you very much it works !!!