To Roblox Developers
Hi, I’m making a game like “Half-Life 2”.
And, I had a problem when I making a script of “Holding objects system”.
Maybe you can’t understand what I want to say.
Please watch the video.
Could you show us your attempt at it so we can let you know why it isn’t working?
Either way, I imagine it’d involve CFraming an object a certain size away from the player’s mouse (probably using the Hit property but clamping that position value so it doesn’t go too far). Also, instead of just CFraming, it’d probably involve Lerping so the transition is smooth and not snappy.
I don’t know how Valve worked with their interaction system for Source, but I could probably dig it up somewhere and have a better idea of how it works.